- How many endings are there?
- What is the correct ending?
Fist of Fury is flying fast in Sifu, and although it is constantly creating chaotic scenes steeped in deep violence, testing your readiness for deadly kung fu battles, there is a very deep story hidden behind the set pieces and elegant scene transitions.
There is more than one ending to unlock and there are some fun ways you can interpret it based on how philosophical you are. For those interested in putting together the game’s big picture, here’s everything you need to know about Sifu endings and what they could mean.
How many endings are there?
Before jumping right into the spoiler area, for those who haven’t beaten the game yet, there are three endings in total that can be unlocked, and they’re easy to get. Although Simplicity does a lot of the heavy lifting there, as it requires beating the story multiple times and the game itself is very challenging.
The endings intertwine with a moral and ethical story that wasn’t obvious at first, but once you get to these final credits and get a little thoughtful, it all starts to make sense. It’s more than just a typical revenge story as it seems at first glance. Instead it is redemption, forgiveness and morals. From now on, it’s Sifu’s spoiled area, so it’s a last chance to come back for those who don’t want to know the endings. For anyone left, here’s how to get your hands on the different scenes at the end of the game.
This is the virtual end of the game and the main mission is hovering over your head throughout your constant battles with the gang members to reach the top of the corrupt pyramid. Killing Yang and getting revenge on your master may seem like the right thing to do, but it’s actually a bad ending for Sifu, and it has attracted a lot of people.. After Yang is dropped, the game moves to the scene of a younger looking protagonist standing in a misty red room next to the tombstone.
As they approached them, voices arguing with our former character’s master could be heard. Whether it’s us or Yang is up to interpretation, but it’s supposed to be Yang because they tell Sifu that they stole their magic spell to protect someone, although we haven’t figured out who. Then their teacher announces to his disciple that their oath has been broken and that the story is left to some extent to understand you from there.
Although you could call the revenge story complete, the implication is failure because we used our kung fu skills to kill when they were primarily for defense. Going on a bloody rampage was something the protagonist’s teacher didn’t want for them. Not taking in their master’s perceived moral precept means that the student has failed in what their future was supposed to be, creating a parallel with Yang showing our character as just the “fallen student” that we hunted for so long.
Also, when Yang is defeated, the screen fades to white as we introduce the concept of Wude, a martial arts doctrine that describes that for true kung fu practitioners, the fight is not just a single test of strength, but one of ideals and morals between fighters. In this case, for the master of the protagonist, the idea of murder, even in the worst circumstances, is something that deviates from the moral path of Lodi.
This explains why the violent revenge trajectory appears as a “failure”. It’s an end that, no matter how you break it down, shows failure to everyone across the board. Yang failed in his criminal endeavours, our hero failed his teacher, and the teacher lost sight of his disciple.
The other option on the cards is the one you’ll need to start working very early in the game, like the first boss early on. Unlocking the other end requires sparing every boss you encounter in what becomes a story of forgiveness rather than revenge. Not delivering the final blow may not be satisfying, and it can be a bit frustrating to do, especially after some tax fights, but doing so gives you the real or “good” ending to Sevo. . In addition, each one has a beautiful alternate combat scene as an added bonus for going to the full Paragon in your game.
After the final confrontation with Yang, our hero will wake up in the grave room again, but this time without the very distinctive red light. A slow beam of sun illuminates what’s set to be the penultimate projection as Yang appears again. This time there are no health bars, and no matter how hard you encounter those hits on the screen, that red light eventually gets in again before the cut scene begins. Our hero seems to have come to an inside conclusion, as fully embracing Wood’s ideals allows Yang to strike the final blow on him.
Then our character dies, accepting that the only true moral consequence of fighting is death rather than taking the life of someone who refuses to stop until he himself is killed. But that’s not entirely bad for our hero as the screen fades away; Apparently he is in a happy afterlife. Climb the top of the mountain while a serene landscape stretches on the horizon as if following the Wude Trail to its end helped the protagonist rise to a new level of calm. It’s a fun way to get away from the story, but the story isn’t over yet..
There is one end to the unlock, and it will likely take a few times play to get it because it requires collecting all the individual components of the missing magical amulet, which you can get by sparing every boss in the game, including Yang. The spells in question are earth, water, fire, wood, and metal. If these are in your inventory before Yang’s final showdown, there will be a short medium credit scene that ties the story into a nice arc.
The credits roll was briefly interrupted and a man in robes, apparently Yang, appeared to us sitting at a desk in the hero’s old Dojo. A student approaches, and shouts for Sifu, the man sitting on the chair, before leaving while following the person seated in the seat, he retrieves the magic spell and leaves it to lie on the table. It is strongly deduced that this is supposed to be Yang, reformed, replaced, and now following the path of ancient Sifu. The student is supposed to be a new prodigy who follows the path of Wude as his predecessors did before. It works well with The Path of Forgiveness and is a more positive ending to the story than The Triumph of Empty Revenge.
What is the correct ending?
Like any game with multiple endings, it is normal to have debate about which one is the right one. With Sifu, it’s a little easier to steer the crowd in the right relative direction. Although the main concept of the story is revenge, a fact that is regularly etched with each failed attempt, each life blow, and repetition of combat creating a Pavlovian reward for every brutal defeat we give up. The end result of following the path of violence creates a bit of a bleak ending to our tale, subtly telling us about the breach of morality our actions perpetrated..
The path of forgiveness is a path that is less cleansing, but ultimately rewarding. It sounds like a comment on how taking the high moral path is often much more difficult and seems less rewarding, but in the end it is true because our actions can inspire others. The message of revenge and second chances is a message that is often used in the media, and while sabotaging expectations can be hit and miss depending on the topic. Following the path of peace in this case serves to create a satisfying, albeit sad, ending to a classic Kung Fu story.
Next: Sifu: Things to do after you beat the game